package com.enum_;
public class Enumeration01 {
public static void main(String[] args) {
//使用
Season spring = new Season("春天", "温暖");
Season winter = new Season("冬天", "寒冷");
Season autumn = new Season("秋天", "凉爽");
Season summer = new Season("夏天", "炎热");
autumn.setName("~~");
autumn.setDesc("很热");
//因为对于季节而已,对象是固定的四个,不会有更多
//按这个设计思路,不能体现出季节是固定的四个对象。
//因此这样的设计不好===> 枚举类[枚:一个一个举:例举,即把具体的对象一个一个例举出来的类就称为枚举类
Season other = new Season("~天", "~~");
}
}
class Season{
private String name;
private String desc;
public Season(String name, String desc) {
this.name = name;
this.desc = desc;
}
public String getName() {
return name;
}
public void setName(String name) {
this.name = name;
}
public String getDesc() {
return desc;
}
public void setDesc(String desc) {
this.desc = desc;
}
}
因为对于季节而已,对象是固定的四个,不会有更多按这个设计思路,不能体现出季节是固定的四个对象。
因此这样的设计不好===> 枚举类[枚:一个一个举:例举,即把具体的对象一个一个例举出来的类就称为枚举类
package com.enum_;
public class Enumeration02 {
public static void main(String[] args) {
System.out.println(Season.AUTUMN);
System.out.println(Season.SPRING);
System.out.println(Season.WINTER);
System.out.println(Season.AUTUMN);
}
}
//演示自定义枚举实现
class Season{
private String name;
private String desc;
//定义个四个对象
public static final Season SPRING = new Season("春天", "温暖");
public static final Season WINTER = new Season("冬天", "寒冷");
public static final Season AUTUMN = new Season("秋天", "凉爽");
public static final Season SUMMER = new Season("夏天", "炎热");
//1、将构造器私有化,防止直接new出来
//2、去掉setXxx相关的方法,防止属性被修改
//3、在Season内部,直接创建固定的对象
//4、优化一下,可以再加一个final
private Season(String name, String desc) {
this.name = name;
this.desc = desc;
}
public String getName() {
return name;
}
public String getDesc() {
return desc;
}
@Override
public String toString() {
return "Season{" +
"name='" + name + '\'' +
", desc='" + desc + '\'' +
'}';
}
}