



class NumMatrix {
public:
vector<vector<int>> prefix;
NumMatrix(vector<vector<int>>& matrix) : prefix(matrix.size(), vector<int>(matrix[0].size()+1, 0)){
for(int i=0; i<matrix.size(); ++i){
partial_sum(matrix[i].begin(), matrix[i].end(), prefix[i].begin()+1);
}
}
int sumRegion(int row1, int col1, int row2, int col2) {
int sum = 0;
for(int i=row1; i<=row2; ++i){
sum += prefix[i][col2+1] - prefix[i][col1];
}
return sum;
}
};
/**
* Your NumMatrix object will be instantiated and called as such:
* NumMatrix* obj = new NumMatrix(matrix);
* int param_1 = obj->sumRegion(row1,col1,row2,col2);
*/





class NumMatrix {
public:
vector<vector<int>> prefix;
NumMatrix(vector<vector<int>>& matrix) : prefix(matrix.size()+1, vector<int>(matrix[0].size()+1, 0)){
for(int i=1; i<matrix.size()+1; ++i){
for(int j=1; j<matrix[0].size()+1; ++j){
prefix[i][j] = prefix[i][j-1] + prefix[i-1][j] - prefix[i-1][j-1] + matrix[i-1][j-1];
}
}
}
int sumRegion(int row1, int col1, int row2, int col2) {
return prefix[row2+1][col2+1] - prefix[row2+1][col1] - prefix[row1][col2+1] + prefix[row1][col1];
}
};
/**
* Your NumMatrix object will be instantiated and called as such:
* NumMatrix* obj = new NumMatrix(matrix);
* int param_1 = obj->sumRegion(row1,col1,row2,col2);
*/