• 原来还能这样看Java线程的状态及转换


    作者:小牛呼噜噜 | https://xiaoniuhululu.com
    计算机内功、JAVA底层、面试、职业成长相关资料等更多精彩文章在公众号「小牛呼噜噜

    大家好,我是呼噜噜,最近一直在梳理Java并发,但内容杂且偏晦涩,今天我们一起来聊聊Java 线程的状态及转换 先来夯实一下基础,万丈高楼平地起,路还是得慢慢走。

    Java线程的生命周期

    我们先来看下Java线程的生命周期图:

    上图也是本文的大纲,我们下面依次聊聊java各个线程状态及其他们的转换。

    线程初始状态

    线程初始状态(NEW): 当前线程处于线程被创建出来但没有被调用start()

    在Java线程的时间中,关于线程的一切的起点是从Thread 类的对象的创建开始,一般实现Runnable接口 或者 继承Thread类的类,实例化一个对象出来,线程就进入了初始状态

    Thread thread = new Thread()
    

    由于线程在我们操作系统中也是非常宝贵的资源,在实际开发中,我们常常用线程池来重复利用现有的线程来执行任务,避免多次创建和销毁线程,从而降低创建和销毁线程过程中的代价。Java 给我们提供了 Executor 接口来使用线程池,查看其JDK1.8源码,发现其内部封装了Thread t = new Thread()

    public class Executors {
        ...
      static class DefaultThreadFactory implements ThreadFactory {
            private static final AtomicInteger poolNumber = new AtomicInteger(1);
            private final ThreadGroup group;
            private final AtomicInteger threadNumber = new AtomicInteger(1);
            private final String namePrefix;
    
            ...
    
            public Thread newThread(Runnable r) {
                Thread t = new Thread(group, r,
                                      namePrefix + threadNumber.getAndIncrement(),
                                      0);
                if (t.isDaemon())
                    t.setDaemon(false);
                if (t.getPriority() != Thread.NORM_PRIORITY)
                    t.setPriority(Thread.NORM_PRIORITY);
                return t;
            }
        }
        ...
    }
    

    在thread类源码中,我们还能发现线程状态的枚举类State

        public enum State {
            /**
             * Thread state for a thread which has not yet started.
             */
            NEW,
    
            RUNNABLE,
    
            BLOCKED,
    
            WAITING,
    
            TIMED_WAITING,
    
            /**
             * Thread state for a terminated thread.
             * The thread has completed execution.
             */
            TERMINATED;
        }
    

    所谓线程的状态,在java源码中都是通过threadStatus的值来表示的

       /* Java thread status for tools,
         * initialized to indicate thread 'not yet started'
         */
    
        private volatile int threadStatus = 0;
    

    StatethreadStatus 通过toThreadState方法映射转换

        public State getState() {
            // get current thread state
            return sun.misc.VM.toThreadState(threadStatus);
        }
    
    //--- --- ---
    
        public static State toThreadState(int var0) {
            if ((var0 & 4) != 0) {
                return State.RUNNABLE;
            } else if ((var0 & 1024) != 0) {
                return State.BLOCKED;
            } else if ((var0 & 16) != 0) {
                return State.WAITING;
            } else if ((var0 & 32) != 0) {
                return State.TIMED_WAITING;
            } else if ((var0 & 2) != 0) {
                return State.TERMINATED;
            } else {
                return (var0 & 1) == 0 ? State.NEW : State.RUNNABLE;
            }
        }
    

    到这里我们就可以发现,Thread t = new Thread()在Java中只是设置了线程的状态,操作系统中并没有的实际线程的创建

    线程运行状态

    线程运行状态(RUNNABLE),线程被调用了start()等待运行的状态

    在Linux操作系统层面,包含RunningReady 状态。其中Ready状态是等待 CPU 时间片。现今主流的JVM,比如hotspot虚拟机都是把Java 线程,映射到操作系统OS底层的线程上,把调度委托给了操作系统。而操作系统比如Linux,它是多任务操作系统,充分利用CPU的高性能,将CPU的时间分片,让单个CPU实现"同时执行"多任务的效果。

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    Linux的任务调度又采用抢占式轮转调度,我们不考虑特权进程的话OS会选择在CPU上占用的时间最少进程,优先在cpu上分配资源,其对应的线程去执行任务,尽可能地维护任务调度公平。RunningReady 状态的线程在CPU中切换状态非常短暂。大概只有 0.01 秒这一量级,区分开来意义不大,java将这2个状态统一用RUNNABLE来表示

    thread.start()源码解析

    我们接下来看看为什么说执行thread.start()后,线程的才"真正的创建"

    public class ThreadTest {
        /**
         * 继承Thread类
         */
        public static class MyThread extends Thread {
            @Override
            public void run() {
                System.out.println("This is child thread");
            }
        }
        public static void main(String[] args) {
            MyThread thread = new MyThread();
            thread.start();
        }
    }
    

    其中thread.start()方法的源码中,会去调用start0()方法,而start0()private native void start0();JVM调用Native方法的话,会进入到不受JVM控制的世界里

    Thread类实例化的同时,会首先调用registerNatives方法,注册本地Native方法,动态绑定JVM方法

    private static native void registerNatives();
        static {
            registerNatives();
        }
    

    Thread类中通过registerNatives将指定的本地方法绑定到指定函数,比如start0本地方法绑定到JVM_StartThread函数:

    ...
    static JNINativeMethod methods[] = {
        {"start0",           "()V",        (void *)&JVM_StartThread},
        {"stop0",            "(" OBJ ")V", (void *)&JVM_StopThread},
        {"isAlive",          "()Z",        (void *)&JVM_IsThreadAlive},
        ...
    

    源码见:http://hg.openjdk.java.net/jdk8u/jdk8u60/jdk/file/935758609767/src/share/native/java/lang/Thread.c

    JVM_StartThread 是JVM层函数,抛去各种情况的处理,主要是通过 new JavaThread(&thread_entry, sz)来创建JVM线程对象

    JVM_ENTRY(void, JVM_StartThread(JNIEnv* env, jobject jthread))
      JVMWrapper("JVM_StartThread");
      JavaThread *native_thread = NULL;
    
    	//表示是否有异常,当抛出异常时需要获取Heap_lock。
      bool throw_illegal_thread_state = false;
    
      // 在发布jvmti事件之前,必须释放Threads_lock
      // in Thread::start.
      {
        // 获取 Threads_lock锁
        MutexLocker mu(Threads_lock);
    
    
        if (java_lang_Thread::thread(JNIHandles::resolve_non_null(jthread)) != NULL) {
          throw_illegal_thread_state = true;
        } else {
          // We could also check the stillborn flag to see if this thread was already stopped, but
          // for historical reasons we let the thread detect that itself when it starts running
    
          jlong size =
                 java_lang_Thread::stackSize(JNIHandles::resolve_non_null(jthread));
          
            // 创建JVM线程(用JavaThread对象表示)
          size_t sz = size > 0 ? (size_t) size : 0;
          native_thread = new JavaThread(&thread_entry, sz);
          ...
        }
      }
    
      ...
    
      Thread::start(native_thread);//启动内核线程
    
    JVM_END
    

    源码见:https://hg.openjdk.java.net/jdk8u/jdk8u/hotspot/file/69087d08d473/src/share/vm/prims/jvm.cpp

    我们再来看看JavaThread的实现,发现内部通过 os::create_thread(this, thr_type, stack_sz);来调用不同操作系统的创建线程方法创建线程。

    JavaThread::JavaThread(ThreadFunction entry_point, size_t stack_sz) :
      Thread()
    #if INCLUDE_ALL_GCS
      , _satb_mark_queue(&_satb_mark_queue_set),
      _dirty_card_queue(&_dirty_card_queue_set)
    #endif // INCLUDE_ALL_GCS
    {
      if (TraceThreadEvents) {
        tty->print_cr("creating thread %p", this);
      }
      initialize();
      _jni_attach_state = _not_attaching_via_jni;
      set_entry_point(entry_point);
      // Create the native thread itself.
      // %note runtime_23
      os::ThreadType thr_type = os::java_thread;
      thr_type = entry_point == &compiler_thread_entry ? os::compiler_thread :
                                                         os::java_thread;
      os::create_thread(this, thr_type, stack_sz);//调用不同操作系统的创建线程方法创建线程
    
    }
    

    源码见:https://hg.openjdk.java.net/jdk8u/jdk8u/hotspot/file/69087d08d473/src/share/vm/runtime/thread.cpp

    我们都知道Java是跨平台的,但是native各种方法底层c/c++代码对各平台都需要有对应的兼容,我们这边以linux为例,其他平台就大家自行去查阅了

    bool os::create_thread(Thread* thread, ThreadType thr_type, size_t stack_size) {
      assert(thread->osthread() == NULL, "caller responsible");
    
      // Allocate the OSThread object
      OSThread* osthread = new OSThread(NULL, NULL);
      if (osthread == NULL) {
        return false;
      }
    
      // set the correct thread state
      osthread->set_thread_type(thr_type);
    
      // Initial state is ALLOCATED but not INITIALIZED
      osthread->set_state(ALLOCATED);
    
      thread->set_osthread(osthread);
    
      // init thread attributes
      pthread_attr_t attr;
      pthread_attr_init(&attr);
      pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);
    
      // stack size
      if (os::Linux::supports_variable_stack_size()) {
        // calculate stack size if it's not specified by caller
        if (stack_size == 0) {
          stack_size = os::Linux::default_stack_size(thr_type);
    
          switch (thr_type) {
          case os::java_thread:
            // Java threads use ThreadStackSize which default value can be
            // changed with the flag -Xss
            assert (JavaThread::stack_size_at_create() > 0, "this should be set");
            stack_size = JavaThread::stack_size_at_create();
            break;
          case os::compiler_thread:
            if (CompilerThreadStackSize > 0) {
              stack_size = (size_t)(CompilerThreadStackSize * K);
              break;
            } // else fall through:
              // use VMThreadStackSize if CompilerThreadStackSize is not defined
          case os::vm_thread:
          case os::pgc_thread:
          case os::cgc_thread:
          case os::watcher_thread:
            if (VMThreadStackSize > 0) stack_size = (size_t)(VMThreadStackSize * K);
            break;
          }
        }
    
        stack_size = MAX2(stack_size, os::Linux::min_stack_allowed);
        pthread_attr_setstacksize(&attr, stack_size);
      } else {
        // let pthread_create() pick the default value.
      }
    
      // glibc guard page
      pthread_attr_setguardsize(&attr, os::Linux::default_guard_size(thr_type));
    
      ThreadState state;
    
      {
        // Serialize thread creation if we are running with fixed stack LinuxThreads
        bool lock = os::Linux::is_LinuxThreads() && !os::Linux::is_floating_stack();
        if (lock) {
          os::Linux::createThread_lock()->lock_without_safepoint_check();
        }
    
        pthread_t tid;
          //通过pthread_create方法创建内核级线程 !
        int ret = pthread_create(&tid, &attr, (void* (*)(void*)) java_start, thread);
    
        pthread_attr_destroy(&attr);
    
        if (ret != 0) {
          if (PrintMiscellaneous && (Verbose || WizardMode)) {
            perror("pthread_create()");
          }
          // Need to clean up stuff we've allocated so far
          thread->set_osthread(NULL);
          delete osthread;
          if (lock) os::Linux::createThread_lock()->unlock();
          return false;
        }
    
        // Store pthread info into the OSThread
        osthread->set_pthread_id(tid);
    
        // Wait until child thread is either initialized or aborted
        {
          Monitor* sync_with_child = osthread->startThread_lock();
          MutexLockerEx ml(sync_with_child, Mutex::_no_safepoint_check_flag);
          while ((state = osthread->get_state()) == ALLOCATED) {
            sync_with_child->wait(Mutex::_no_safepoint_check_flag);
          }
        }
    
        if (lock) {
          os::Linux::createThread_lock()->unlock();
        }
      }
    
      // Aborted due to thread limit being reached
      if (state == ZOMBIE) {
          thread->set_osthread(NULL);
          delete osthread;
          return false;
      }
    
      // The thread is returned suspended (in state INITIALIZED),
      // and is started higher up in the call chain
      assert(state == INITIALIZED, "race condition");
      return true;
    }
    

    源码见:https://hg.openjdk.java.net/jdk8u/jdk8u/hotspot/file/69087d08d473/src/os/linux/vm/os_linux.cpp

    主要通过pthread_create(&tid, &attr, (void* (*)(void*)) java_start, thread),它是unix 创建线程的方法,linux也继承了。调用后在linux系统中会创建一个内核级的线程。也就是说这个时候操作系统中线程才真正地诞生

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    但此时线程才诞生,那是怎么启动的?我们回到JVM_StartThread源码中,Thread::start(native_thread)很明显这行代码就表示启动native_thread = new JavaThread(&thread_entry, sz)创建的线程,我们来继续看看其源码

    void Thread::start(Thread* thread) {
      trace("start", thread);
      // Start is different from resume in that its safety is guaranteed by context or
      // being called from a Java method synchronized on the Thread object.
      if (!DisableStartThread) {
        if (thread->is_Java_thread()) {
          // 设置线程状态
          java_lang_Thread::set_thread_status(((JavaThread*)thread)->threadObj(),
                                              java_lang_Thread::RUNNABLE);
        }
        os::start_thread(thread);
      }
    }
    

    源码:https://hg.openjdk.java.net/jdk8u/jdk8u/hotspot/file/69087d08d473/src/share/vm/runtime/thread.cpp

    os::start_thread它封装了pd_start_thread(thread),执行该方法,操作系统会去启动指定的线程

    void os::start_thread(Thread* thread) {
      // guard suspend/resume
      MutexLockerEx ml(thread->SR_lock(), Mutex::_no_safepoint_check_flag);
      OSThread* osthread = thread->osthread();
      osthread->set_state(RUNNABLE);
      pd_start_thread(thread);
    }
    

    当操作系统的线程启动完之后,我们再回到pthread_create(&tid, &attr, (void* (*)(void*)) java_start, thread),会去java_start这个线程入口函数进行OS内核级线程的初始化,并开始启动JavaThread

    // Thread start routine for all newly created threads
    static void *java_start(Thread *thread) {
      // Try to randomize the cache line index of hot stack frames.
      // This helps when threads of the same stack traces evict each other's
      // cache lines. The threads can be either from the same JVM instance, or
      // from different JVM instances. The benefit is especially true for
      // processors with hyperthreading technology.
      static int counter = 0;
      int pid = os::current_process_id();
      alloca(((pid ^ counter++) & 7) * 128);
    
      ThreadLocalStorage::set_thread(thread);
    
      OSThread* osthread = thread->osthread();
      Monitor* sync = osthread->startThread_lock();
    
      // non floating stack LinuxThreads needs extra check, see above
      if (!_thread_safety_check(thread)) {
        // notify parent thread
        MutexLockerEx ml(sync, Mutex::_no_safepoint_check_flag);
        osthread->set_state(ZOMBIE);
        sync->notify_all();
        return NULL;
      }
    
      // thread_id is kernel thread id (similar to Solaris LWP id)
      osthread->set_thread_id(os::Linux::gettid());
    
      if (UseNUMA) {
        int lgrp_id = os::numa_get_group_id();
        if (lgrp_id != -1) {
          thread->set_lgrp_id(lgrp_id);
        }
      }
      // initialize signal mask for this thread
      os::Linux::hotspot_sigmask(thread);
    
      // initialize floating point control register
      os::Linux::init_thread_fpu_state();
    
      // handshaking with parent thread
      {
        MutexLockerEx ml(sync, Mutex::_no_safepoint_check_flag);
    
        // notify parent thread
        osthread->set_state(INITIALIZED);
        sync->notify_all();
    
        // 等待,直到操作系统级线程全部启动
        while (osthread->get_state() == INITIALIZED) {
          sync->wait(Mutex::_no_safepoint_check_flag);
        }
      }
    
      // 开始运行JavaThread::run
      thread->run();
    
      return 0;
    }
    

    源码:https://hg.openjdk.java.net/jdk8u/jdk8u/hotspot/file/69087d08d473/src/os/linux/vm/os_linux.cpp

    thread->run()其实就是JavaThread::run()也表明方法开始回调,从OS层方法回到JVM层方法
    ,我们再来看下其实现:

    // The first routine called by a new Java thread
    void JavaThread::run() {
      // initialize thread-local alloc buffer related fields
      this->initialize_tlab();
    
      // used to test validitity of stack trace backs
      this->record_base_of_stack_pointer();
    
      // Record real stack base and size.
      this->record_stack_base_and_size();
    
      // Initialize thread local storage; set before calling MutexLocker
      this->initialize_thread_local_storage();
    
      this->create_stack_guard_pages();
    
      this->cache_global_variables();
    
      // Thread is now sufficient initialized to be handled by the safepoint code as being
      // in the VM. Change thread state from _thread_new to _thread_in_vm
      ThreadStateTransition::transition_and_fence(this, _thread_new, _thread_in_vm);
    
      assert(JavaThread::current() == this, "sanity check");
      assert(!Thread::current()->owns_locks(), "sanity check");
    
      DTRACE_THREAD_PROBE(start, this);
    
      // This operation might block. We call that after all safepoint checks for a new thread has
      // been completed.
      this->set_active_handles(JNIHandleBlock::allocate_block());
    
      if (JvmtiExport::should_post_thread_life()) {
        JvmtiExport::post_thread_start(this);
      }
    
      JFR_ONLY(Jfr::on_thread_start(this);)
    
      // We call another function to do the rest so we are sure that the stack addresses used
      // from there will be lower than the stack base just computed
      thread_main_inner();//!!!注意此处方法
    
      // Note, thread is no longer valid at this point!
    }
    
    void JavaThread::thread_main_inner() {
      assert(JavaThread::current() == this, "sanity check");
      assert(this->threadObj() != NULL, "just checking");
    
      // Execute thread entry point unless this thread has a pending exception
      // or has been stopped before starting.
      // Note: Due to JVM_StopThread we can have pending exceptions already!
      if (!this->has_pending_exception() &&
          !java_lang_Thread::is_stillborn(this->threadObj())) {
        {
          ResourceMark rm(this);
          this->set_native_thread_name(this->get_thread_name());
        }
        HandleMark hm(this);
        this->entry_point()(this, this);//JavaThread对象中传入的entry_point为Thread对象的Thread::run方法
      }
    
      DTRACE_THREAD_PROBE(stop, this);
    
      this->exit(false);
      delete this;
    }
    
    
    

    源码:https://hg.openjdk.java.net/jdk8u/jdk8u/hotspot/file/69087d08d473/src/share/vm/runtime/thread.cpp

    由于JavaThread定义可知JavaThread::JavaThread(ThreadFunction entry_point, size_t stack_sz)中参数entry_point是外部传入,那我们想想JavaThread是什么时候实例化的?

    没错,就是我们一开始的JVM_StartThreadnative_thread = new JavaThread(&thread_entry, sz);
    也就是说this->entry_point()(this, this)实际上是回调的thread_entry方法

    thread_entry源码:

    static void thread_entry(JavaThread* thread, TRAPS) {
      HandleMark hm(THREAD);
      Handle obj(THREAD, thread->threadObj());
      JavaValue result(T_VOID);
      JavaCalls::call_virtual(&result,
                              obj,
                              KlassHandle(THREAD, SystemDictionary::Thread_klass()),
                              vmSymbols::run_method_name(),
                              vmSymbols::void_method_signature(),
                              THREAD);
    }
    

    源码:https://hg.openjdk.java.net/jdk8u/jdk8u/hotspot/file/69087d08d473/src/share/vm/prims/jvm.cpp
    通过JavaCalls::call_virtual方法,又从JVM层 回到了Java语言层 ,即MyThread thread = new MyThread(); thread.start();

    一切又回到了起点,这就是Javathread.start()内部完整的一个流程,HotSpot虚拟机实现的Java线程其实是对Linux内核级线程的直接映射,将Java涉及到的所有线程调度、内存分配都交由操作系统进行管理

    线程终止状态

    线程终止状态(TERMINATED),表示该线程已经运行完毕。

    当一个线程执行完毕,或者主线程的main()方法完成时,我们就认为它终止了。终止的线程无法在被使用,如果调用start()方法,会抛出java.lang.IllegalThreadStateException异常,这一点我们可以从start源码中很容易地得到

    public synchronized void start() {
        if (threadStatus != 0)
            throw new IllegalThreadStateException();
        ...
    }
    

    线程阻塞状态

    线程阻塞状态(BLOCKED),需要等待锁释放或者说获取锁失败时,线程阻塞

    public class BlockedThread implements Runnable {
        @Override
        public void run() {
            synchronized (BlockedThread.class){
                while (true){
                    
                }
            }
        }
    }
    

    从Thread源码的注释中,我们可以知道等待锁释放或者说获取锁失败,主要有下面3中情况:

    1. 进入 synchronized 方法时
    2. 进入 synchronized 块时
    3. 调用 wait 后, 重新进入 synchronized 方法/块时

    其中第三种情况,大家可以先思考一下,我们留在下文线程等待状态再详细展开

    线程等待状态

    线程等待状态(WAITING),表示该线程需要等待其他线程做出一些特定动作(通知或中断)。

    wait/notify/notifyAll

    我们紧接着上一小节,调用 wait 后, 重新进入synchronized 方法/块时,我们来看看期间发生了什么?

    线程1调用对象A的wait方法后,会释放当前的锁,然后让出CPU时间片,线程会进入该对象的等待队列中,线程状态变为 等待状态WAITING
    当另一个线程2调用了对象A的notify()/notifyAll()方法

    notify()方法只会唤醒沉睡的线程,不会立即释放之前占有的对象A的锁,必须执行完notify()方法所在的synchronized代码块后才释放。所以在编程中,尽量在使用了notify/notifyAll()后立即退出临界区

    线程1收到通知后退出等待队列,并进入线程运行状态RUNNABLE,等待 CPU 时间片分配, 进而执行后续操作,接着线程1重新进入 synchronized 方法/块时,竞争不到锁,线程状态变为线程阻塞状态BLOCKED。如果竞争到锁,就直接接着运行。线程等待状态 切换到线程阻塞状态,无法直接切换,需要经过线程运行状态。

    我们再来看一个例子,巩固巩固:

    public class WaitNotifyTest {
        public static void main(String[] args) {
            Object A = new Object();
    
            new Thread(new Runnable() {
                @Override
                public void run() {
                    System.out.println("线程1等待获取 对象A的锁...");
                    synchronized (A) {
                        try {
                            System.out.println("线程1获取了 对象A的锁");
                            Thread.sleep(3000);
                            System.out.println("线程1开始运行wait()方法进行等待,进入到等待队列......");
                            A.wait();
                            System.out.println("线程1等待结束");
                        } catch (InterruptedException e) {
                            e.printStackTrace();
                        }
                    }
                }
            }).start();
    
            new Thread(new Runnable() {
                @Override
                public void run() {
                    System.out.println("线程2等待获取 对象A的锁...");
                    synchronized (A) {
                        System.out.println("线程2获取了 对象A的锁");
                        try {
                            Thread.sleep(3000);
                        } catch (InterruptedException e) {
                            e.printStackTrace();
                        }
                        System.out.println("线程2将要运行notify()方法进行唤醒线程1");
                        A.notify();
                    }
                }
            }).start();
        }
    }
    

    结果:

    线程1等待获取 对象A的锁...
    线程1获取了 对象A的锁
    线程2等待获取 对象A的锁...
    线程1开始运行wait()方法进行等待,进入到等待队列......
    线程2获取了 对象A的锁
    线程2将要运行notify()方法进行唤醒线程1
    线程1等待结束
    

    需要注意的是,wait/notify/notifyAll 只能在synchronized修饰的方法、块中使用notify 是只随机唤醒一个线程,而 notifyAll 是唤醒所有等待队列中的线程

    join

    Thread类中的join方法的主要作用能让线程之间的并行执行变为串行执行,当前线程等该加入该线程后面,等待该线程终止

    public static void main(String[] args) {
      Thread thread = new Thread();
      thread.start();
      thread.join();
      ...
    }
    

    上面一个例子表示,程序在main主线程中调用thread线程的join方法,意味着main线程放弃CPU时间片(主线程会变成 WAITING 状态),并返回thread线程,继续执行直到线程thread执行完毕,换句话说在主线程执行过程中,插入thread线程,还得等thread线程执行完后,才轮到主线程继续执行

    如果查看JDKthread.join()底层实现,会发现其实内部封装了wait(),notifyAll()

    park/unpark

    LockSupport.park() 挂起当前线程;LockSupport.unpark(暂停线程对象) 恢复某个线程

    package com.zj.ideaprojects.demo.test3;
    
    import java.util.concurrent.Executors;
    import java.util.concurrent.locks.LockSupport;
    
    public class ThreadLockSupportTest {
    
        public static void main(String[] args) throws InterruptedException {
            Thread thread = new Thread(() -> {
                System.out.println("start.....");
                try {
                    Thread.sleep(1000);
                } catch (InterruptedException e) {
                    e.printStackTrace();
                }
                System.out.println("park....");
                LockSupport.park();
                System.out.println("resume.....");
    
            });
            thread.start();
            Thread.sleep(3000);
            System.out.println("unpark....");
            LockSupport.unpark(thread);
    
        }
    }
    
    
    

    结果:

    start.....
    park....
    unpark....
    resume.....
    

    当程序调用LockSupport.park(),会让当前线程A的线程状态会从 RUNNABLE 变成 WAITING,然后main主线程调用LockSupport.unpark(thread),让指定的线程即线程A,从 WAITING 回到 RUNNABLE 。我们可以发现
    park/unparkwait/notify/notifyAll很像,但是他们有以下的区别:

    1. wait,notify 和 notifyAll 必须事先获取对象锁,而 unpark 不必
    2. park、unpark 可以先 unpark ,而 wait、notify 不能先 notify,必须先wait
    3. unpark 可以精准唤醒某一个确定的线程。而 notify 只能随机唤醒一个等待线程,notifyAll 是唤醒所以等待线程,就不那么精确

    超时等待状态

    超时等待状态(TIMED_WAITING),也叫限期等待,可以在指定的时间后自行返回而不是像 WAITING 那样一直等待。

    这部分比较简单,它和线程等待状态(WAITING)状态 非常相似,区别就是方法的参数舒服传入限制时间,在 Timed Waiting状态时会等待超时,之后由系统唤醒,或者也可以提前被通知唤醒如 notify

    相关方法主要有:

    1. Object.wait(long)
    2. Thread.join(long) 
    3. LockSupport.parkNanos(long)
    4. LockSupport.parkUntil(long)
    5. Thread.sleep(long)
    

    需要注意的是Thread.sleep(long),当线程执行sleep方法时,不会释放当前的锁(如果当前线程进入了同步锁),也不会让出CPU。sleep(long)可以用指定时间使它自动唤醒过来,如果时间不到只能调用interrupt方法强行打断。

    参考资料:

    https://hg.openjdk.java.net/jdk8u

    《并发编程的艺术》

    https://www.jianshu.com/p/216a41352fd8


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  • 原文地址:https://www.cnblogs.com/xiaoniuhululu/p/17261994.html