Go map 是不支持并发写操作的,当 Goroutine 操作同一个 map,会产生报错:fatal error: concurrent map writes。
1. map 并发读写
- //map 并发读写 产生错误
- //fatal error: concurrent map read and map write
- func MapConcurrentErr() {
- c := make(map[string]int)
- go func() { //开一个goroutine写map
- for j := 0; j < 1000000; j++ {
- c[fmt.Sprintf("%d", j)] = j
- }
- }()
- go func() { //开一个goroutine读map
- for j := 0; j < 1000000; j++ {
- fmt.Println(c[fmt.Sprintf("%d", j)])
- }
- }()
- time.Sleep(time.Second * 20)
-
- }

2.使用sync map 解决并发安全问题
- //sync map 并发读写安全
- func SyncMapConcurrent() {
- c := sync.Map{}
- go func() { //开一个goroutine写map
- for j := 0; j < 1000000; j++ {
- c.Store(j, j)
- fmt.Println("store", j)
- }
- }()
- go func() { //开一个goroutine读map
- for j := 0; j < 1000000; j++ {
- load, ok := c.Load(j)
- fmt.Println("load", load, ok)
- }
- }()
- time.Sleep(time.Second * 20)
-
- }
1.Map结构体
- type Map struct {
-
- //锁,用于保护 dirty 和 read。读写dirty、将dirty copy到 read时需要持有该锁。
- mu Mutex
-
- //实际结构为 readOnly
- // read contains the portion of the map's contents that are safe for
- // concurrent access (with or without mu held).
- //
- // The read field itself is always safe to load, but must only be stored with
- // mu held.
- //
- // Entries stored in read may be updated concurrently without mu, but updating
- // a previously-expunged entry requires that the entry be copied to the dirty
- // map and unexpunged with mu held.
- read atomic.Value // readOnly
-
-
- // dirty contains the portion of the map's contents that require mu to be
- // held. To ensure that the dirty map can be promoted to the read map quickly,
- // it also includes all of the non-expunged entries in the read map.
- //
- // Expunged entries are not stored in the dirty map. An expunged entry in the
- // clean map must be unexpunged and added to the dirty map before a new value
- // can be stored to it.
- //
- // If the dirty map is nil, the next write to the map will initialize it by
- // making a shallow copy of the clean map, omitting stale entries.
- dirty map[interface{}]*entry
-
- //misses 字段来统计 read 被穿透的次数(被穿透指需要读 dirty 的情况),超过一定次数则将
- //dirty 数据同步到 read 上
- // misses counts the number of loads since the read map was last updated that
- // needed to lock mu to determine whether the key was present.
- //
- // Once enough misses have occurred to cover the cost of copying the dirty
- // map, the dirty map will be promoted to the read map (in the unamended
- // state) and the next store to the map will make a new dirty copy.
- misses int
- }
2.readOnly
- // readOnly is an immutable struct stored atomically in the Map.read field.
- type readOnly struct {
- m map[interface{}]*entry
- //标记ditry中是否包含元素
- amended bool // true if the dirty map contains some key not in m.
- }
3.entry
entry 用来存储值的地址属性 p 有三种状
p == nil: 键值已经被删除,且 m.dirty == nilp == expunged: 键值已经被删除,但 m.dirty!=nil 且 m.dirty 不存在该键值(expunged 实际是空接口指针)m.read.m 中,如果 m.dirty!=nil 则也存在于 m.dirty- // expunged is an arbitrary pointer that marks entries which have been deleted
- // from the dirty map.
- var expunged = unsafe.Pointer(new(interface{}))
1.Load
Load方法用于获取map中的值
- // Load returns the value stored in the map for a key, or nil if no
- // value is present.
- // The ok result indicates whether value was found in the map.
- func (m *Map) Load(key interface{}) (value interface{}, ok bool) {
- read, _ := m.read.Load().(readOnly)
- e, ok := read.m[key]
- if !ok && read.amended {
- m.mu.Lock()
- // Avoid reporting a spurious miss if m.dirty got promoted while we were
- // blocked on m.mu. (If further loads of the same key will not miss, it's
- // not worth copying the dirty map for this key.)
- read, _ = m.read.Load().(readOnly)
- e, ok = read.m[key]
- if !ok && read.amended {
- e, ok = m.dirty[key]
- //触发miss逻辑, 符合条件时会将dirty数据copy 到readOnly
- // Regardless of whether the entry was present, record a miss: this key
- // will take the slow path until the dirty map is promoted to the read
- // map.
- m.missLocked()
- }
- m.mu.Unlock()
- }
- if !ok {
- return nil, false
- }
- // 读取entry中值
- return e.load()
- }
2.Store
store用户设置key的值
-
- // Store sets the value for a key.
- func (m *Map) Store(key, value interface{}) {
- read, _ := m.read.Load().(readOnly)
- if e, ok := read.m[key]; ok && e.tryStore(&value) {
- return
- }
-
- m.mu.Lock()
- read, _ = m.read.Load().(readOnly)
- if e, ok := read.m[key]; ok {
- if e.unexpungeLocked() {
- // The entry was previously expunged, which implies that there is a
- // non-nil dirty map and this entry is not in it.
- m.dirty[key] = e
- }
- e.storeLocked(&value)
- } else if e, ok := m.dirty[key]; ok {
- e.storeLocked(&value)
- } else {
- if !read.amended {
- // We're adding the first new key to the dirty map.
- // Make sure it is allocated and mark the read-only map as incomplete.
- m.dirtyLocked()
- m.read.Store(readOnly{m: read.m, amended: true})
- }
- m.dirty[key] = newEntry(value)
- }
- m.mu.Unlock()
- }
3.Delete
- // Delete deletes the value for a key.
- func (m *Map) Delete(key interface{}) {
- m.LoadAndDelete(key)
- }
-
- // LoadAndDelete deletes the value for a key, returning the previous value if any.
- // The loaded result reports whether the key was present.
- func (m *Map) LoadAndDelete(key interface{}) (value interface{}, loaded bool) {
- read, _ := m.read.Load().(readOnly)
- e, ok := read.m[key]
- if !ok && read.amended {
- m.mu.Lock()
- read, _ = m.read.Load().(readOnly)
- e, ok = read.m[key]
- if !ok && read.amended {
- e, ok = m.dirty[key]
- delete(m.dirty, key)
- // Regardless of whether the entry was present, record a miss: this key
- // will take the slow path until the dirty map is promoted to the read
- // map.
- m.missLocked()
- }
- m.mu.Unlock()
- }
- if ok {
- return e.delete()
- }
- return nil, false
- }