目录
本机:My project (1)
这句代码注释,脚就会飘动
anim.GetBoneTransform(HumanBodyBones.Hips).position = bvhPos[bp.root.name]*scaleRatio;
- Hips Hips
- LeftUpLeg LeftUpperLeg
- LeftLeg LeftLowerLeg
- LeftFoot LeftFoot
- RightUpLeg RightUpperLeg
- RightLeg RightLowerLeg
- RightFoot RightFoot
- Spine Spine
- Spine1 Chest
- Neck Neck
- LeftShoulder LeftShoulder
- LeftArm LeftUpperArm
- LeftForeArm LeftLowerArm
- LeftHand LeftHand
- RightShoulder RightShoulder
- RightArm RightUpperArm
- RightForeArm RightLowerArm
- RightHand RightHand
- Hips Hips
- LeftUpLeg RightUpperLeg
- LeftLeg RightLowerLeg
- LeftFoot RightFoot
- RightUpLeg LeftUpperLeg
- RightLeg LeftLowerLeg
- RightFoot LeftFoot
- Spine Spine
- Spine1 Chest
- Neck Neck
- LeftShoulder RightShoulder
- LeftArm RightUpperArm
- LeftForeArm RightLowerArm
- LeftHand RightHand
- RightShoulder LeftShoulder
- RightArm LeftUpperArm
- RightForeArm LeftLowerArm
- RightHand LeftHand