有些小伙伴对怎么对Udp的数据打包不太清楚。下面我举例说明。
比如我们要发送一个Person的数据。可以先用一个结构把Person的数据封装。
- struct Person {
- QString name;
- int age;
- };
下面是udp客户端和服务器端完整的代码例子。
-
- #ifndef UDPCLIENT_H
- #define UDPCLIENT_H
-
- #include
- #include
-
- struct Person {
- QString name;
- int age;
- };
-
- class UdpClient : public QObject
- {
- Q_OBJECT
- public:
-
-
- explicit UdpClient(QObject *parent = nullptr);
- void sendDatagram(const QByteArray &data);
-
- private slots:
- void readPendingDatagrams();
-
- private:
- void processDatagram(const QNetworkDatagram &datagram);
- QUdpSocket *udpSocket;
- };
-
- #endif // UDPCLIENT_H
-
-
- #include "UdpClient.h"
- #include
- #include
-
- UdpClient::UdpClient(QObject *parent) : QObject(parent) {
- udpSocket = new QUdpSocket(this);
- udpSocket->bind(QHostAddress::LocalHost, 1235);
-
- connect(udpSocket, &QUdpSocket::readyRead, this, &UdpClient::readPendingDatagrams);
- }
-
- void UdpClient::sendDatagram(const QByteArray &data) {
- udpSocket->writeDatagram(data, QHostAddress::LocalHost, 1234);
- }
-
- void UdpClient::readPendingDatagrams() {
- while (udpSocket->hasPendingDatagrams()) {
- QNetworkDatagram datagram = udpSocket->receiveDatagram();
- processDatagram(datagram);
- }
- }
-
- void UdpClient::processDatagram(const QNetworkDatagram &datagram) {
- QByteArray data = datagram.data();
- // Here you would process the data
- QDataStream stream(data);
- Person person;
- stream >> person.name >> person.age;
-
- // 现在你可以使用 person 结构中的数据
- qDebug() << "Received person: " << person.name << ", " << person.age;
- }
-
-
- #ifndef UDPSERVER_H
- #define UDPSERVER_H
-
- #include
- #include
-
- class UdpServer : public QObject
- {
- Q_OBJECT
- public:
- explicit UdpServer(QObject *parent = nullptr);
-
- private slots:
- void readPendingDatagrams();
-
- private:
- void processDatagram(const QNetworkDatagram &datagram);
- QUdpSocket *udpSocket;
- };
-
- #endif // UDPSERVER_H
-
- #include "UdpServer.h"
-
- #include
-
- UdpServer::UdpServer(QObject *parent) : QObject(parent) {
- udpSocket = new QUdpSocket(this);
- udpSocket->bind(QHostAddress::LocalHost, 1234);
-
- connect(udpSocket, &QUdpSocket::readyRead, this, &UdpServer::readPendingDatagrams);
- }
-
- void UdpServer::readPendingDatagrams() {
- while (udpSocket->hasPendingDatagrams()) {
- QNetworkDatagram datagram = udpSocket->receiveDatagram();
- processDatagram(datagram);
- }
- }
-
- void UdpServer::processDatagram(const QNetworkDatagram &datagram) {
- QByteArray data = datagram.data();
- // Here you would process the data
- // ...
- //qDebug() << "Received data from client: " << data.toStdString().c_str();
-
- // Sending a response back to the sender
- udpSocket->writeDatagram(data, datagram.senderAddress(), datagram.senderPort());
- }
-
-
- #include
- #include
- #include "UdpServer.h"
- #include "UdpClient.h"
-
- int main(int argc, char *argv[])
- {
- QCoreApplication a(argc, argv);
-
- UdpServer server;
- UdpClient client;
-
- Person person;
- person.name = "Alice";
- person.age = 30;
-
- QByteArray datagram;
- QDataStream stream(&datagram, QIODevice::WriteOnly);
- stream << person.name << person.age;
-
- client.sendDatagram(datagram);
-
- return a.exec();
- }
-