drag image into assets
将图像拖到资产中
in the dialog select texture and add to current project (it crashes for me if i import to library)
在对话框中选择纹理并添加到当前项目(如果我导入到库,它会崩溃)
then drag that image from textures into the 2d painting window
然后将该图像从纹理拖到 2D 绘画窗口中
in the properties are the scaling and offest. i dont know why i also get a non zero offest i have to fix.
属性中有缩放和偏移。我不知道为什么我也得到了一个非零的折扣,我必须修复。