• Python-表白小程序练习


    测试代码

    在结果导向的今天,切勿眼高于顶,不论用任何方法能转换、拿出实际成果东西才是关键,即使一个制作很简易的程序,你想将其最终生成可运行的版本也是需要下一番功夫的。不要努力成为一个嘴炮成功者,要努力成为一个有价值的人。

    # encoding: utf-8
    import random
    import time
    import tkinter as tk
    from tkinter import messagebox   #导入弹窗库
    from math import sin, cos, pi, log,tan
    from tkinter import *
    ############参数修改#####################
    CANVAS_WIDTH = 640  # 画布的宽
    CANVAS_HEIGHT = 480  # 画布的高
    CANVAS_CENTER_X = CANVAS_WIDTH / 2  # 画布中心的X轴坐标
    CANVAS_CENTER_Y = CANVAS_HEIGHT / 2  # 画布中心的Y轴坐标
    IMAGE_ENLARGE = 11  # 放大比例
    HEART_COLOR = "#e86184"  # 心的颜色

    WINDOWS_TITLE = 'I Love You'  # 窗口标题
    HEART_CENTER_TEXT = 'Lara'  # 中间文字
    HEART_CENTER_TEXT_COLOR = '#FFD700'  # 中间文字颜色

    #################爱心函数########################
    def heart_function(t, shrink_ratio: float = IMAGE_ENLARGE):
        # 基础函数
        x = 14.6 * (sin(t) ** 3)
        y = -(14.5 * cos(t) - 4 * cos(2 * t) - 2 * cos(3 * t) - 0.5 * cos(4 * t))

        # 放大
        x *= shrink_ratio
        y *= shrink_ratio

        # 移到画布中央
        x += CANVAS_CENTER_X
        y += CANVAS_CENTER_Y

        return int(x), int(y)


    #################爱心内部的扩散情况########################
    #调整beta可以调整扩散情况
    def scatter_inside(x, y, beta=0.15):

        ratio_x = - beta * log(random.random())
        ratio_y = - beta * log(random.random())

        dx = ratio_x * (x - CANVAS_CENTER_X)
        dy = ratio_y * (y - CANVAS_CENTER_Y)

        return x - dx, y - dy

    #################抖动情况########################
    def shrink(x, y, ratio):
        force = -1 / (((x - CANVAS_CENTER_X) ** 2 + (y - CANVAS_CENTER_Y) ** 2) ** 0.6)  # 这个参数...
        dx = ratio * force * (x - CANVAS_CENTER_X)
        dy = ratio * force * (y - CANVAS_CENTER_Y)
        return x - dx, y - dy

    #################爱心跳动函数########################
    # https://cubic-bezier.com/ 贝塞尔参数网站,参考值为: curve(p, (.4, .5, .2, .6))
    def heart_curve(p):
        return curve(p, (.4, .5, .2, .6))  # 爱心的贝塞尔曲线参数

    #################光环跳动函数########################
    # https://cubic-bezier.com/ 贝塞尔参数网站,参考值为: curve(p, (.73,.55,.59,.92))
    def heart_halo_curve(p):
        return curve(p, (.73,.55,.59,.92))  #光环的贝塞尔曲线参数

    #################跳动模式的调整########################
    def curve(p, b):
        t = sin(p)

        p0 = b[0]
        p1 = b[1]
        p2 = b[2]
        p3 = b[3]

        t1 = (1 - t)
        t2 = t1 * t1
        t3 = t2 * t1
        # 贝塞尔模式
        # r = p0 * t3 + 3 * p1 * t * t2 + 3 * p2 * t * t * t1 + p3 * (t ** 3)
        # 三角函数模式
        r = 2 * (2 * sin(4 * p)) / (2 * pi)
        return r

    #################创建一个心的类########################
    class Heart:
        def __init__(self, generate_frame=20):
            self._points = set()  # 原始爱心坐标集合
            self._edge_diffusion_points = set()  # 边缘扩散效果点坐标集合
            self._center_diffusion_points = set()  # 中心扩散效果点坐标集合
            self.all_points = {}  # 每帧动态点坐标
            self.build(2000)  # 初始的点数,不宜过大

            self.generate_frame = generate_frame
            for frame in range(generate_frame):
                self.calc(frame)

        def build(self, number):
            # 爱心
            for _ in range(number):
                t = random.uniform(0, 2 * pi)
                x, y = heart_function(t)
                self._points.add((x, y))

            # 爱心内扩散
            for _x, _y in list(self._points):
                for _ in range(3):
                    x, y = scatter_inside(_x, _y, 0.05)
                    self._edge_diffusion_points.add((x, y))

            # 爱心内再次扩散
            point_list = list(self._points)
            for _ in range(4000):
                x, y = random.choice(point_list)
                x, y = scatter_inside(x, y, 0.24)  # 调整爱心的散点数量,参考值:0.24
                self._center_diffusion_points.add((x, y))

        @staticmethod
        def calc_position(x, y, ratio):
            # 调整缩放比例
            force = 1 / (((x - CANVAS_CENTER_X) ** 2 + (y - CANVAS_CENTER_Y) ** 2) ** 0.47)  # 魔法参数

            dx = ratio * force * (x - CANVAS_CENTER_X) + random.randint(-1, 1)
            dy = ratio * force * (y - CANVAS_CENTER_Y) + random.randint(-1, 1)

            return x - dx, y - dy

        def calc(self, generate_frame):
            ratio = 10 * heart_curve(generate_frame / 10 * pi)  # 圆滑的周期的缩放比例

            halo_radius = int(4 + 6 * (1 + heart_halo_curve(generate_frame / 10 * pi)))
            halo_number = int(3000 + 4000 * abs(heart_halo_curve(generate_frame / 10 * pi) ** 2))

            all_points = []

            # 光环
            heart_halo_point = set()  # 光环的点坐标集合
            for _ in range(halo_number):
                t = random.uniform(0, 2 * pi)
                x, y = heart_function(t, shrink_ratio=heart_halo_curve(generate_frame / 10 * pi) + 11)
                x, y = shrink(x, y, halo_radius)
                if (x, y) not in heart_halo_point:
                    heart_halo_point.add((x, y))
                    random_int_range = int(27 + heart_halo_curve(generate_frame / 10 * pi) * 4)
                    x += random.randint(-random_int_range, random_int_range)
                    y += random.randint(-random_int_range, random_int_range)
                    size = random.choice((1, 1, 2))
                    all_points.append((x, y, size))

            # 轮廓
            for x, y in self._points:
                x, y = self.calc_position(x, y, ratio)
                size = random.randint(1, 3)
                all_points.append((x, y, size))

            # 内容
            for x, y in self._edge_diffusion_points:
                x, y = self.calc_position(x, y, ratio)
                size = random.randint(1, 2)
                all_points.append((x, y, size))

            for x, y in self._center_diffusion_points:
                x, y = self.calc_position(x, y, ratio)
                size = random.randint(1, 2)
                all_points.append((x, y, size))

            self.all_points[generate_frame] = all_points

        def render(self, render_canvas, render_frame):
            for x, y, size in self.all_points[render_frame % self.generate_frame]:
                render_canvas.create_rectangle(x, y, x + size, y + size, width=0, fill=HEART_COLOR)

        def frame_count(self):
            return self.generate_frame

    #################绘制函数########################
    def draw(main: Tk, render_canvas_dict: dict, render_heart: Heart, render_frame=0):
        frame_index = render_frame % render_heart.frame_count()
        last_frame_index = (frame_index + render_heart.frame_count() - 1) % render_heart.frame_count()
        if last_frame_index in render_canvas_dict:
            render_canvas_dict[last_frame_index].pack_forget()
        if frame_index not in render_canvas_dict:

            canvas = Canvas(
                main,
                bg='black',  # 背景颜色
                height=CANVAS_HEIGHT,
                width=CANVAS_WIDTH
            )
            canvas.pack()

            render_heart.render(canvas, render_frame)
            canvas.create_text(
                CANVAS_CENTER_X,
                CANVAS_CENTER_Y,
                text=HEART_CENTER_TEXT,
                fill=HEART_CENTER_TEXT_COLOR,
                font=('楷体', 48, 'bold')  # 字体
            )

            render_canvas_dict[frame_index] = canvas
        else:
            render_canvas_dict[frame_index].pack()

        main.after(
            10,  # 画面切换间隔时间
            draw, main, render_canvas_dict, render_heart, render_frame + 1)

    def dow():
        window = tk.Tk()
        width = window.winfo_screenwidth()
        height = window.winfo_screenheight()
        a = random.randrange(0, width)
        b = random.randrange(0, height)
        window.title('Hello')
        window.geometry("200x50" + "+" + str(a) + "+" + str(b))
        tk.Label(window,text='我永远爱你', bg='Red', font=('楷体', 17), width=15, height=2).pack()

    answer="no"
    if __name__ == '__main__':
        start_time = time.time()
        i = 1
        while answer == "no":  # while 循环,当answer值为no时就一直循环
            # 调用方法弹出"提问弹窗",标题为"回答",问题为"你是不是猪?",并判断此方法的返回值
            if messagebox.askquestion("问题", "你爱我吗?") == "yes":  # 如果返回值为"yes"
                messagebox.showinfo("Me,too", "我也爱你。")  # 就弹出"提示窗口"
                answer = "yes"  # 然后把answer的值改为yes,即结束循环(这里也可以直接用break)
            else:
                messagebox.showinfo("?", "你是傻瓜吗?,再给你1次机会。")  # 就弹出"提示窗口"
                i = i + 1
                if i > 3:
                    i=i%3
                    messagebox.showinfo("桑心", "你失去我了,再见!")
                    time.sleep(5)
                    messagebox.showinfo("哈哈", "开玩笑的,这次不要再选错了。")
        root = Tk()  # 绘制Tk界面
        root.title(WINDOWS_TITLE)
        root.attributes("-topmost",1)
        scrnW = root.winfo_screenwidth()
        scrnH = root.winfo_screenheight()

        width = root.winfo_width()
        height = root.winfo_height() # 屏幕分辨率
        left= (scrnW - width) / 2-320
        top= (scrnH - height) / 2-240
        root.geometry('+%d+%d' % (left, top)) # 居中
        canvas_dict = {}
        heart = Heart(40)  # 40帧为最佳
        draw(root, canvas_dict, heart)  # 绘制
        end_time = time.time()
        root.mainloop()
     

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  • 原文地址:https://blog.csdn.net/u014156887/article/details/133311161