- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
-
- public class Run : MonoBehaviour
- {
- // Start is called before the first frame update
- void Start()
- {
- Debug.Log("hello unity");
-
- Application.targetFrameRate = 100;
-
- }
-
- // Update is called once per frame
- void Update()
- {
- Debug.Log(Time.time);
- print("---------------------------");
- Debug.Log(Time.deltaTime);
-
-
- }
- }
Time.time当前时间
Time.deltaTime固定的与上一帧的时间
Application.targetFrameRate = 100;设置运行的帧率一秒运行多少次
Time.deltaTime 约等于1/ Application.targetFrameRate 不是完全按时设定的来,是尽量接近。